Have You Played … World Of Horror?

Have You Played … World Of Horror?

Have You Played … World Of Horror?

I am not usually one for scary video games. I do not like jump scares and I prefer my computer game to be chill and relaxing rather of worrying me out to high paradise. To be honest, I’m still not exactly sure why I decided to put myself through panstasz’s all-caps World Of Scary last week when the name itself would typically be a huge, all-caps “Nope” for me. It was on Video game Pass, and I’ve been mildly interested by its 1-bit, Junji Ito-esque art design ever because I clapped eyes on it (through fractures in my fingers, natch), and with the fall sun blazing in through my window over the weekend, I thought, “What’s the worst that could take place?” A lot, it ends up.

World Of Scary is a scary game in an adventure-style format.

I fulfilled a quite gruesome end in the next case, but the great thing about World Of Horror is that each case is randomised, so no two playthroughs are ever rather the same. There is something sinister at work here, and its ever-shifting, ever-changing nature lends itself well to its ‘World Of Scary’ name.

Oh excellent, I do love a “squirming amorphous mass” …

Whatever horrors get tossed your method, however, you can a minimum of depend on the security and familiarity of the way you perform your investigations. In each case, you’ll require to go to areas in order to find ideas and perhaps get (or buy) a couple of weapons and spells along the method, and you’ll need to stabilize your stamina and reason statistics in the process. The more dreadful things you come across, the less reasonable you end up being, and the more your Doom meter increases, making it more difficult to continue your investigation and get an excellent result. But in some cases that’s a good idea, as there are numerous endings to each case, which again feeds back into this house of mirrors-type world you happen to find yourself in.


The artwork is appropriately Ito-esque, too, which is as interesting as it is NOPE to take a look at, and the spooky chiptune music helps set the tone even further. I like the truth everything happens on an old CRT screen, too, which helps to make it feel more eliminated and less frightening (although this, too, can be eliminated and customised so you’ve got all those eldritch scaries writ big on your own display screen if you prefer).


You can give it a go on Steam if you elegant a good spook this week, but I ‘d most likely recommend playing it on Game Pass if you have that rather, if just so you feel less bad about NOPE-ING out of it like I did when it got a bit too much.

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